Medium Construct, Chaotic Neutral
Armor Class 16 natural
Hit Points 120 (15d10)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
18 (+4)
INT
16 (+3)
WIS
16 (+3)
CHA
20 (+5)
Saving Throws CON +9, CHA +10
Skills Performance +0, Persuasion +0
Condition Immunities Blinded, Deafened, Unconscious
Senses Tremorsense, Passive Perception 12
Languages All
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Tremorsense. .

Spellcasting. The [Bastion Unit 2] is a 7-level spellcaster. Its spellcasting ability is [Cha] (spell save DC 18, +9 to hit with spell attacks). The [Bastion Unit 2] has following [Bard] spells prepared:
Cantrips (at will): [Dancing Lights], [Viscous Mockery] 
1st level (4 slots): [Bane], [Charm Person] 

2nd level (3 slots): [Silence]

3rd level (3 slots): [Hypnotic Pattern], [Fear], [Counterspell]

4th level (3 slots): [Compulsion], [Confusion]

5th level (1 slot): [Dominate Person] 

Actions

Backup Dancers. Range 30, Summon 2 Homunculus (in form of records)

Record Scratch : +6 to hit, range 30/60 ft., 1 target. Hit: 10 (2d8 + 4) [Psychic] damage.

Reactions

Instant Repeat. Counter one spell that targets Bastion Unit Two. Bastion Unit 2 repeats the spell with new targets. Recharge 5,6

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: construct

Saggynuttz

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