Medium Humanoid, Neutral Evil
Armor Class 17
Hit Points 52 (8d8 + 16)
Speed 35 ft., Climb 35 ft.
STR
9 (-1)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws DEX +5, CON +4
Skills Stealth +5
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fey Ancestry: The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Sunlight Sensitivity: While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Crossbow Expert: The drow ignores the loading property of crossbows, and after taking the attack action with a one-handed crossbow it may make a bonus action crossbow attack.

When the drow attacks someone who is within 5ft. of a wolf spider, he makes one additional attack.

 

Actions

Hand Crossbow. Ranged weapon attack: +4 to hit, range 30ft./120ft., one target. On a hit 1D6+2

Bonus Actions:

Oh, mother of spiders send your children onto me: A giant wolf spider appears within 15ft of the drow, the wolf spider is a minion with 1hp and an AC of 14, all wolf spiders go on initiative count 20.

 

Reactions

Shadow Interpose: When the drow would be hit it may roll one D6 on a 6 a shadowy copy of itself interposes itself taking the blow. 

 

Legendary Actions

During round one the drow enters invisibility (No action required).

During round two the drow summons a single wolf spider (No action required).

During round three the drow may command all wolf spiders to move 20ft (No action required).

Adokas_Wolfmane

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