Large Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 59 (5d10 + 21)
Speed 4060 ft., If in great need of haste the Casty Owlbear may drop to all fours and run. use the second speed option for this but it may not attack and uses an action to stand upright
STR
20 (+5)
DEX
12 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
16 (+3)
CHA
7 (-2)
Saving Throws WIS +5
Skills Perception +3
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Multiattack. The owlbear makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Or it may choose to use one of its attacks to cast or move Moonbeam
 

LEVEL
2nd
CASTING TIME
1 Action
RANGE/AREA
120 ft (5 ft  *)
COMPONENTS
V, S, M *
DURATION
Concentration 1 Minute
SCHOOL
Evocation
ATTACK/SAVE
CON Save
DAMAGE/EFFECT
 Radiant
 

A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.

When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.

A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light.

On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd

Description

A monstrous cross between giant owl and bear. When an Owlbear is blessed by Nature they can gain a limited form of sentience and spell casting often leading other owlbears and taking great care to make sure humanity does not encroach on their territories 

Habitat: ForestHill

Helvexis

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