Keen Smell. The giant ant has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the allosaurus ant moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the allosaurus ant can make one bite attack against it as a bonus action.
Multiattack. The allosaurus ant makes one bite attack and one sting attack.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage and if the target is Medium or smaller the target is grappled (escape DC 12). Until this grapple ends, the target is restrained and the allosaurus ant can’t bite a different target.
Sting. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 22 (4d10) poison damage, or half as much poison damage with a successful DC 12 Constitution saving throw.
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