Armor Class
13
(natural armor)
Hit Points
51
(6d10 + 18)
Speed
60 ft.
STR
21
(+5)
DEX
8
(-1)
CON
15
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +5
Senses
Passive Perception 15
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Charging Pounce. If the allosaurus rhino moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the allosaurus rhino can make one bite attack against it as a bonus action.
Actions
Multiattack. The allocaurus rhino makes two attacks, one gore and one bite.
Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
Comments