Medium Plant, Unaligned
Armor Class 16 Natural armor
Hit Points 41 (10d8 + 1)
Speed 25 ft., The vine can only walk where there is soil. It cannot move outside of forests.
STR
17 (+3)
DEX
10 (+0)
CON
17 (+3)
INT
2 (-4)
WIS
14 (+2)
CHA
6 (-2)
Senses Blindsight 10 ft., Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pulling Vines. The Bloodthorne Vine can drag a grappled target behind it as it moves.

Actions

Striking Vine. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 9 (1d8 + 5) bludgeoning damage. 

Impaling Vine (Recharge 5-6). Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 4) piercing damage. The target must make a DC 13 Strength Saving throw or become grappled. If the target becomes grappled then it takes a subsequent 12 (2d8 +4) piercing damage. The Bloodthorne Vine then heals for 1d8 hit points.

Description

Ambulatory carnivorous vines threaten wilderness dwellers and travelers, and are often as dangerous as any predatory animal. These vines are sometimes cultivated by dryads and vine blights for use as guardians.

Deadly Bloodthorne Vines creep through forests seeking the life fluids of other creatures to draw up through their hollow thorns.They attack by grabbing a foe and sucking its blood through a sharp, hollow thorn. When a bloodthorn vine feeds, its pale leaves turn the color of its victim’s blood.

Monster Tags: plant

Habitat: Forest

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