Charge. If the Bullywug Elite moves at least 10 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (1d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Reckless. At the start of its turn, the Bullywug Elite can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Silver Sword-blade Spear. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) Bludgeoning damage.
Shield Ram. If the Bullywug Elite is attacked by a melee weapon it may block on a DC 13 Strength saving throw and ram attacker.
Description
Large muscled bullywug, covered in a bloodstained coat are the soldiers of bullywug civilizations.
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