Medium Humanoid (Any Race), Any Alignment
Armor Class 15 (hide armor, shield)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
12 (+1)
WIS
16 (+3)
CHA
11 (+0)
Skills Medicine +5, Nature +3, Perception +5
Senses Darkvision 60 ft., Passive Perception 15
Languages Common, Druidic, Dwarvish, Orc
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The druid is a 6th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh

1st level (4 slots): cure wounds, speak with animals, thunderwave

2nd level (3 slots): darkness, heat metal, hold person

3rd level (3 slots): call lightning, create food and water, water breathing

Actions

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Monster Tags: NPC

Habitat: Coastal

Aetharion

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