Large Beast, Neutral Evil
Armor Class 14 Bone Armour
Hit Points 59 (7d10 + 21)
Speed 10 ft., Fly 45 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages Understands Common but can't speak it
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The vulture makes three attacks: one with its beak and two with its talons.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.

Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Description

A Boneplate vulture has advanced intelligence and a malevolent bent. Unlike its smaller kin, it will attack a wounded creature to hasten its end. Boneplate vultures have been known to haunt a thirsty, starving creature for days to enjoy its suffering. Upon either devouring all the flesh off a carcass or finding a skeleton, a boneplate vulture will take certain bones to adorn itself as a source of better protection. This additional armour needs constant replacement and it also slows them in flight.

Monster Tags: Misc Creature

Habitat: DesertGrassland

Apollo_Lightbearer

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