Armored Form. When frightened or threatened, the crabadillo rolls up into a ball to protect itself. While in this form, its AC is 19.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 2) piercing damage.
Claw Swipe. Melee Weapon Attack: +4 to hit, range 5 ft., 1 target. Hit: 5 (2d4 + 3) slashing damage.
Barrel Roll. Melee Weapon Attack: +3 to hit, range 30 ft., up to three targets. Hit: 12 (2d8+4) bludgeoning damage.
Description
The crabadillo is a hybrid between an armadillo and a giant crap. As crazy as that sounds, the Halfling who bred the species, one Jomo Nogginspark, did so believing that they would make perfect mounts. Unfortunately, the creatures retained their ancestors' tendency to roll up into balls when frightened, making them rather unsuitable for riding. Crabadillos are herd animals and while they are generally gentle, when frightened or threatened, they roll up into their armored shells and have a tendency to stampede.
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