Armor Class
14
(natural armor)
Hit Points
37
(5d10 + 10)
Speed
40 ft., climb 40 ft.
STR
13
(+1)
DEX
15
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Acrobatics +5, Perception +5, Stealth +4
Senses
Darkvision 30 ft, Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. Acorns has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Dexterous. Acorns have advantage on all dexterity saves.
Adorable. Acorns has advantage on Charisma checks to appear cute and/or cuddly.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 3) piercing damage. This damage is doubled against plant matterprone.
Comments