Small Aberration, Unaligned
Armor Class 12
Hit Points 13 (3d6 + 3)
Speed 40 ft., Fly 20 ft.
STR
5 (-3)
DEX
14 (+2)
CON
12 (+1)
INT
2 (-4)
WIS
9 (-1)
CHA
8 (-1)
Saving Throws DEX +4, CON +3
Damage Immunities Fire
Senses Blindsight 60, Passive Perception 8
Languages Paarusus
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Cold Blooded. When the Cochiterece takes fire damage it regains hit points equal to half the damage taken, alternatively if the Cochiterece takes cold damage it is stunned until the end of its next turn.

Echolocation. The Cochiterece can't use its blindsight while deafened.

Glider. If the Cochiterece falls from 30 feet or higher, it will glide down safely, moving half the height it fell forward.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) piercing damage, and must make a DC 11 constitution saving throw, being stunned on a failed save and nothing happening on a successful one.

Reactions

Retreat. Upon being hit by a melee attack the Cochiterece can take the disengage action.

Description

Cochiterece beasts are the least aggressive of low tier Spawn of Paarus, they mind themselves and frequently run away as apposed to engaging in combat if threatened. 

Habitat: CoastalForestGrassland

Evronian

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