Amorphous. The slime can move through a space as narrow as 1 inch wide without squeezing.
Spider Climb. The slime can climb difficult surfaces, including vertically and upside down, without making an ability check.
Caustic. Any creature that touches the slime or hits it with a melee attack must succeed a DC 12 Dexterity saving throw or take 2 (1d4) points of acid damage.
Pseudopod. Melee Weapon Attack: +3=4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) acid damage
Split. When a slime that is Medium or larger and has 10 or more hit points is hit with slashing damage, it splits into two new slimes. Each new slime has hit points equal to half the original slime’s, rounded down. New slimes are one size smaller than the previous size.
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