Gargantuan unknown, Neutral Evil
Armor Class 22 Naturl Armor
Hit Points 57 (20d20 + 30)
Speed 70 ft.
STR
18 (+4)
DEX
18 (+4)
CON
17 (+3)
INT
18 (+4)
WIS
16 (+3)
CHA
14 (+2)
Saving Throws STR +8, DEX +8, CON +7, INT +8
Damage Immunities Fire, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Unknown, Passive Perception 30
Languages All
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Special Trait Name. Can attack 2 times 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +#17 to hit, reach 5 ft., # target. Hit: 12 (10d12 + 19) 12d10 fire damage. 

Action Ranged Attack. RangedWeapon Attack: +19 to hit, range 10/20 ft., # target. Hit: 19 (9d8 + 12) 15d10 fire damage.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: DevilDemonDemon Lord

Habitat: DesertMountainUnderdarkUrban

rh32173

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