False Appearance. While the Chandeslime remains motionless, it is indistinguishable from a normal chandelier. (However, if the creature looks very closely (Insight check), the flames are actually acidic slime bouncing up and down to resemble flames.)
Creature Sense. The Chandeslime is aware of the presence of creatures within 60 feet of it. It knows the distance to each creature. The Chandeslime waits until the creature is underneath them before they attack.
Illumination. Due to their glowing slime, the Chandeslime brings bright light in a 60-feet radius and dim light for an additional 10 feet. It can also store their slime inside their armor to make the appearance of a chandelier without flames. This is very useful to brighten a room at dark.
Eyeball. The Chanderslime's eye controls their glowing acidic slime. If a part of their main slime falls of from their body they turn to into a drop of acidic slime. If the creature slashes their eye, they die instantly.
Raining Acidic Pseudopods. Ranged Weapon Attack: +4 to hit, reach 10 ft, one to six creatures. Hit: 10 (6d10) acid damage. The acidic slime falls from above due to the Chandeslime hanging from the sealing.
Final Slam. Melee Weapon Attack: +5 to hit, reach 8 ft., one target. Hit: 10 (1d8 + 3) bludgeoning damage. The Chandeslime only uses this move when their hit points hit 0.
Following Orders. If the Chandeslime is tamed, They follow their tamers orders. They can make the room brighter or darker in command. The can also attack unwanted visitors in their tamers orders. They will follow them until their tamer dies or they don't give them enough food for too long.
Description
A Chandeslime is an glowing acidic ooze with an eyeball. This eyeball controls their slimy acidic body which can use against anyone that wonders in their path. However, Their eye is also their weak spot because creatures can slash their only eyeball to defeat it. Over many centuries of being a weak ooze, they desired to find a save hideout to prevent any more slicing. They squeeze themselves into chandeliers located in abandoned home or in dungeons. They plop parts of their slime in a slot where flames and candles used to be, and when a worthy prey is below their hanging armor, their slimes rain down on them. Then they come out of their armor to devolve they fallen prey. Those who are lucky enough can tame the glowing ooze and use them to get rid of intruders in their new hideout.
Comments