Medium Beast, Neutral
Armor Class 20 Mithril Plate
Hit Points 55 (5d20 + 10)
Speed 50 ft.
STR
19 (+4)
DEX
17 (+3)
CON
15 (+2)
INT
12 (+1)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +7, DEX +6, CHA +5
Skills Perception +3, Stealth +4
Senses Passive Perception 15
Languages Common, Sylvan --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Natural Leadership. All wolves that meet this wolf look up to it as a leader

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Claws.  Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Howl. All enemies within a 60ft. radius have to take a dc14 Constitution saving throw or be deafend for 3 minutes.

Reactions

Rebound. Twice per short rest when an enemy succeeds an attack roll on you, you may reduce the damage by half, and the enemy must succeed a dc15 Strength saving throw or be knocked prone

Previous Versions

Name Date Modified Views Adds Version Actions
5/4/2020 9:24:33 PM
3
0
5
Coming Soon
5/10/2020 7:37:59 PM
8
0
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Coming Soon
5/10/2020 7:38:29 PM
5
1
5
Coming Soon
5/10/2020 7:41:53 PM
5
1
--
Coming Soon

Monster Tags: Misc Creature

Habitat: ForestHillMountain

JacksonDruid

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