Armor Class
15
(hide armor, shield)
Hit Points
19
(3d8 + 6)
Speed
30 ft., swim 40 ft.
STR
10
(+0)
DEX
13
(+1)
CON
14
(+2)
INT
6
(-2)
WIS
10
(+0)
CHA
7
(-2)
Skills
Stealth +3
Damage Immunities
Lightning
Senses
Blindsight 60 ft., Passive Perception 10
Languages
Eelfolk
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Death Burst. When the eelfolk dies, it explodes in a burst of pent-up electricity. Each creature within 10 feet of it must make a DC 12 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save, or half as much on a successful one.
Hold Breath. The eelfolk can hold their breath for 1 hour.
Lunge. If the eelfolk move at least 20 feet straight toward a target and then hits with a long knife attack on the same turn, the target takes an extra 7 (2d6) piercing damage.
Actions
Long Knife. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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5/10/2020 10:25:54 PM
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18
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14
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A
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Coming Soon
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Thanks for adding these! Running the adventure tonight and you saved me a lot of time!
My pleasure. I'm glad other people are running the Secrets of Skyhorn Lighthouse. It was a fun one.
Yeah, I had to change a lot of the characters and details to make it fit my Ravnica campaign, but it still works really well and was fun.
Oh thank you so much. So glad that others had the same idea, didn't want to keep flipping between the pages.