Medium Swarm of Medium humanoids, Lawful Evil
Armor Class 95
Hit Points 920 (950d20 + 950)
Speed 7 ft., Black Knight is a heavy type, so he'll move slightly less than a human
STR
30 (+10)
DEX
21 (+5)
CON
25 (+7)
INT
30 (+10)
WIS
28 (+9)
CHA
20 (+5)
Saving Throws STR +19, DEX +14, CON +16, INT +19, WIS +18, CHA +14
Skills Stealth +90
Damage Resistances All
Senses Passive Perception 100
Languages English
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Menacingly. All players get -10 on all stats.

Actions

Tough. Allows you to increase strength by 1.

Sword Slash. Melee Weapon Attack: +5 to hit, reach 25 ft., 1 target. Hit: 15 (1d15 + 20) physical damage. 

Ranged Slash. RangedWeapon Attack: +5 to hit, range 2/5 ft., 2 targets. Hit: 15 (1d15+ 15) ranged damage.

Reactions

Helmet Removal. Increases Strength and Dexterity

Legendary Actions

Must lose 15 strength.

Black Luna (Costs 15 Strength). Allows the you to attack twice and your attack is doubled.

Lair and Lair Actions

The Black Knight's lair lives in a destroyed castle

Lair Actions

On initiative count 15 (losing initiative ties), the Black Knight takes a lair action to cause one of the following effects; the Black Knight can’t use the same effect two rounds in a row:

  • Menacingly.
  • Tough.

 

Monster Tags: ArmorHuman

Habitat: Grassland

RedKnight85WasTaken

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes