Medium Humanoid, Neutral
Armor Class 17 Scale Mail, Shield
Hit Points 34 (4d10 + 10)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Shield Warriors. The Valkyr are trained to fight in the shield wall with their allies, protecting each other from attack. 

When within 5ft. of an ally with a shield, a Valkyr Vanguard gains +1 to its armour class.

Actions

Battle Axe. Melee weapon attack: +5 to hit, 5ft. reach, one target. Hit: 7 (1d8 + 5) slashing damage.

Throwing Axe. Ranged Weapon Attack: +5 to hit, 30/120ft. range, one target. Hit: 5 (1d6 + 3) slashing damage.

Reactions

Arrow Catch. The Vanguard can raise their shield once per turn to add +3 to their armour class when attacked by a ranged weapon.

Description

The Valkyr Vanguard are the standard troops of the Valkyr nation. They are often found in the midst of battle, fighting side by side and protecting each other. The Valkyr fight furiously, and will withdraw in order rather than fleeing from their foe if they are outmatched. 

A single vanguard can sometimes make the difference to a battle, as they tend to look for glory and honour in any situation, as they believe this will help them progress in their society. 

Kierian89

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