Armor Class
11
Hit Points
24
(3d8 + 12)
Speed
30 ft.
STR
11
(+0)
DEX
13
(+1)
CON
19
(+4)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 1) slashing damage.
Boneshard. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (1d4) piercing damage plus 3 (1d6) necrotic damage.
Reactions
Necrotic Burst. When the Boneshard Skeleton is reduced to half its hit point maximum and when it is reduced to 0 hit points each non-undead within 15ft of the BoneShard Skeleton must make a DC 13 Dexterity saving throw taking 2d6 necrotic damage on a failure or half as much on a success.
Comments