Pounce. If Attila moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, Attila can make one bite attack against it as a bonus action.
Explosive Entry. When first called upon, Attila explodes into the plane on the nearest vacant space, any creature within 5 feet takes 2d8 fire damage. The same applies when she leaves the plane.
Heat proximity. If any creature starts or ends their turn within 5 feet of Attila, that creature takes 2d8 fire damage.
Flame Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 2d6 + 3 slashing damage and 2d8 fire damage
Flame Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2d4 + 3 piercing damage and 3d8 fire damage.
Fire Bolt. Range Weapon Attack: +5 to hit, 30/60 ft., one target, Hit: 2d8 + 3 fire damage.
Description
Attila is a claw foot raptor from the plane of fire, You can call her forth with the enchanted claw, she can be called to your plane once per day and is returned either after an hour or until her health is gone. Attila tan and orange with gold line patterns through out her body, She has a flame collar around her neck that emits a tremendous amount of heat. She is loyal only to the one who commands her and shares an initiative order with the user. All other details is up to the DM.
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