Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Alpha. As an alpha he is often fighting off challengers which inturn means if someone is trying to indtimidate they have disadvantage
Tracker. When he is following a scent trail, he has advantage on investigation checks
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. hits twice. (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Rescue. as a reaction he can jump in front of an attack for another.
Comments