Large Monstrosity, Unaligned
Armor Class 13 natural armor
Hit Points 59 (7d10 + 21)
Speed 60 ft., Fly 90 ft.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
4 (-3)
WIS
14 (+2)
CHA
6 (-2)
Senses Blindsight 60ft, Passive Perception 15
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Echolation. The canopy stalker can't use its blindsight while deafened.

Keen Hearing. The canopy stalker has advantage on Wisdom (Perception) checks that rely on hearing.

Pounce. If the Canopy Stalker moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14Strength saving throw or be knocked prone. If the target is prone, the Canopy Stalker can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d4 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) slashing damage.

Description

With the head and front legs of a bat, and body of a panther, the Canopy Stalker makes for a frightening creature. 

Habitat: ForestSwamp

DarkCoffedant

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