Echolation. The canopy stalker can't use its blindsight while deafened.
Keen Hearing. The canopy stalker has advantage on Wisdom (Perception) checks that rely on hearing.
Pounce. If the Canopy Stalker moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14Strength saving throw or be knocked prone. If the target is prone, the Canopy Stalker can make one bite attack against it as a bonus action.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d4 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) slashing damage.
Description
With the head and front legs of a bat, and body of a panther, the Canopy Stalker makes for a frightening creature.
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