Spellcasting. The mage is a 6th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): hold person, mirror image, misty step
3rd level (3 slots): counterspell, fireball
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Novices of the Ymano Arcane Academy spend an equal amount of time studying at the Academy as they do out in the world applying their knowledge and honing their skills. Many find work using their magic to assist local merchants and artisans in their day-to-day work, while others take up adventuring as a practical exercise in mastering their magical abilities.
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