Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
17 (+3)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws INT +5, WIS +4
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Any four languages
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The mage is a 6th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation

1st level (4 slots): detect magic, mage armor, magic missile, shield

2nd level (3 slots): hold person, mirror image, misty step

3rd level (3 slots): counterspell, fireball

 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Novices of the Ymano Arcane Academy spend an equal amount of time studying at the Academy as they do out in the world applying their knowledge and honing their skills. Many find work using their magic to assist local merchants and artisans in their day-to-day work, while others take up adventuring as a practical exercise in mastering their magical abilities.

Monster Tags: NPC

Habitat: Urban

Chiptacular

Comments

Posts Quoted:
Reply
Clear All Quotes