Large Ooze, Chaotic Neutral
Armor Class 16 Natural Armor + Dexterity
Hit Points 78 (12d10 + 12)
Speed 40 ft.
STR
16 (+3)
DEX
16 (+3)
CON
12 (+1)
INT
9 (-1)
WIS
13 (+1)
CHA
8 (-1)
Saving Throws STR +7, DEX +7
Skills Stealth +7
Damage Immunities Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Truesight 60 feet, Passive Perception 11
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Void Body. If a creature is grappled by the Chrono Void at the start of the creatures turn, that creature takes 16 Necrotic damage.

Actions

Multiattack. The Chrono Void makes two Absorb Attacks

Absorb. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 21 (4d8 + 3) Necrotic damage. On a hit the target makes a strength saving throw or becomes grappled.

 

Description

A gelatinous creature that lives and travels in the stream of time.

dragonjoel

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