Large Giant, Unaligned
Armor Class 10 (hide armour)
Hit Points 59 (7d10 + 21)
Speed 30 ft.
STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
15 (+2)
Senses Darkvision 60 ft., Passive Perception 8
Languages Common, Giant, Sylvan Common, Giant, Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The Child Ogre Mage's innate spellcasting ability is Charisma (spell save DC 13). The Child Ogre Mage can innately cast the following spells, requiring no material components:

At will: darkness, prestidigitation

1/day each: burning hands, mage armor, thunderwave, witch bolt

(AC 15 with mage armour)

Actions

Greatclub. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Habitat: ForestUrban

MadManMadams

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