Tiny Plant, Unaligned
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STR
3 (-4)
DEX
8 (-1)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (-2)
Damage Vulnerabilities Fire
Damage Resistances Piercing
Senses Passive Perception 10
Languages It can understand hungi
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

False Appearance. While the bonsai remains motionless, it is indistinguishable from a normal bonsai.

Bonsai Grafting. The bonsai can graft plant matter upon themselves and other awakened bonsai. As an action they can take other living material to heal 1d4-1 hit points.

Awaken Bonsai. In an error by their original creator, a bonsai can awaken other bonsai with a simple touch, they are constantly seeding growing grooming and awakening their kind which can make them quite a nuisance to an ecosystem.

Actions

Niddle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1) piercing damage.

Description

An awakened bonsai is an ordinary bonsai given sentience and mobility by the awaken spell or by another awakened bonsai.

Monster Tags: Misc Creature

Habitat: Forest

Atterkar

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