Armor Class
12
Natural Armor
Hit Points
36
(4d8 + 12)
Speed
30 ft., Swim 30 ft.
STR
14
(+2)
DEX
8
(-1)
CON
17
(+3)
INT
4
(-3)
WIS
11
(+0)
CHA
6
(-2)
Damage Resistances
Cold, Fire, Lightning
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 10
Languages
Abyssal, Telepathy 120ft. --
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Vicious Claws. The clawed fiend deals an extra 1d8 damage on each attack (included in the attack).
Actions
Multiattack. The fiend makes two claw attacks.
Claw. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 11 (2d8 + 2) slashing damage.
Description
Clawed fiends are 5ft tall, pale green demons. Their legs are short stumps and their hairless facial features carry a distinctive frog-like cast (large, bulbous eyes, wide mouth). This creature is so named because of its absurdly long arms which end in long, viciously sharp claws. Although clawed fiends can inflict devastating damage on their foes by way of their vicious claws, they are slow critters, and lack the digits required for fine manipulation.
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