Attacker. The warrior gains a +2 bonus to attack rolls.
Second Wind. The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level. If it does so, it can’t use this feature again until it finishes a short or long rest.
Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Aegis Cannon. Ranged Weapon Attack: DC 15 dex save, range 45 ft., Line . Hit: 6 (1d6 + 3) Radiant damage and 6 (1d6 + 3) Necrotic damage. Buffer takes 3 (1d4 +1) fire damage when used due to overheating.
Description
A sidekick is proficient with any armor, weapons, and tools included in its stat block. In addition, warriors are proficient with simple and martial weapons, shields, and all armor.
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