Fire Absorption. Whenever Claymore RO-2 is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Immutable Form. Claymore RO-2 is immune to any spell or effect that would alter its form.
Magic Resistance. Claymore RO-2 has advantage on saving throws against spells and other magical effects.
Magic Weapons. Claymore RO-2 weapon attacks are magical.
Multiattack. Claymore RO-2 makes two melee attacks.
Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Claymore. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
Fire Breath (Recharge 6). Claymore RO-2 exhales fire from his mouth in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one.
Shield on right
Fire Storm. Claymore RO-2 exhales giant amounts of fire into the air causing a huge fire storm causing fire to rain down. Each creature in the area must make a DC 17 Dexterity saving throw, taking 35 damage (10d8) fire damage on a failed save, or half as much damage on a successful one
Description
Claymore RO-2 looks like a Scottish soldier golem with a shield on his right arm and a claymore in his left hand he is a dark indigo color and there is a bit of black around the head.
Comments