Armor Class
13
(leather armor)
Hit Points
42
(5d6 + 10)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
8
(-1)
WIS
11
(+0)
CHA
10
(+0)
Skills
Intimidation +2
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Gnomish, Orc
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Relentless Endurance: When Wembly is reduced to 0 hit points but not killed outright, it can drop to 1 hit point instead. It can’t use this feature again until you finish a long rest.
Savage Attacks: When Wembly scores a critical hit with a melee weapon attack, it can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Actions
Multiattack. Wembly makes two melee attacks.
Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage.
Description
Wembly the doorman and guard at Havershamble’s Jewelry and Fine Mechanicals. He is extremely loyal to the Haveshamble family.
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