Armor Class
16
(plate)
Hit Points
81
(10d12 + 16)
Speed
25 ft.
STR
18
(+4)
DEX
10
(+0)
CON
14
(+2)
INT
13
(+1)
WIS
11
(+0)
CHA
9
(-1)
Saving Throws
STR +7, INT +4
Senses
Passive Perception 8
Languages
Any one language (usually Common)
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Shadow Step. The Plague Knight can cast misty step as a bonus action every turn
Actions
Multiattack. The knight makes two actions.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage.
Spell Casting. The Plague Knight can cast the following spells 2 times a day each using his intelligence:
- "Blindness/Deafness" at level 2
- "Ray of Enfeeblement" at level 2
- "False Life" at level 4
Description
The Plague Knight terrorizes villages making a single Draugr then getting out of dodge. He wears armor the colour of rust that rises into spiked shoulders with a helm in the shape of a Plague Doctors mask. His armor is inscribed with dwarvish runes.
Previous Versions
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5/16/2020 7:49:05 AM
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Coming Soon
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