Tiny Monstrosity, Unaligned
Armor Class 10
Hit Points 1 (1d4)
Speed 15 ft.
STR
8 (-1)
DEX
10 (+0)
CON
10 (+0)
INT
2 (-4)
WIS
2 (-4)
CHA
2 (-4)
Damage Vulnerabilities Lightning
Damage Immunities Acid, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Swarm. The jellyfish has advantage on attack rolls when one of its allies are within 5 ft. and the ally isn’t incapacitated.

Strange Respiration. The jellyfish does not need oxygen to survive.

Amorphous. The jellyfish can move through a space as narrow as 1 inch wide without squeezing.

Poisonous Body. Whenever the jellyfish is hit by a melee attack, the attacker must make a DC 14 Dexterity saving throw or take 2 (1d4 - 1) poison damage.

Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4 - 1) slashing damage and 2 (1d4 - 1) poison damage.

Habitat: Coastal

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