Legendary Resistance (1 Day). If the dragon fails a saving throw, it can choose to succeed instead.
Super Firepower. If the dragon is hit by an attack that deals fire damage, the dragon's attacks that deal fire damage do +8 fire damage.
Bite. Melee Weapon Attack: +2 to hit, reach 2 ft., 1 target. Hit: 10 piercing damage.
Claws. Melee Weapon Attack: +2 to hit, reach ft., 1 target. Hit: 13 slashing damage.
Fire Fang. Melee Weapon Attack: +2 to hit, reach 2 ft., 1 target. Hit: 8 piercing damage and 15 fire damage.
Metal Wing. Melee Weapon Attack: +1 to hit, reach 10 ft., 1 target. Hit: 21 bludgeoning damage.
Flamethrower (Recharge 1). RangedWeapon Attack: +1 to hit, range 20/30 ft., 1 target. Hit: 24 fire damage.
Combustion Blast (Recharge 5-6). RangedWeapon Attack: +1 to hit, range 25/40 ft., 1 target. Hit: 50 fire damage.
Description
Described as being calm and honest when battling, these reptiles are fast flyers and intimidating foes to face in battle. They are said to never use their fiery blasts and razor sharp claws against weak foes. Once they have an opponent on the ground, they don't attack unless the knocked down creature attacks it aggresivly. There fire breath is said to melt thick stone with ease, yet can give only minor burns to humanoid creatures.
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