Large Monstrosity, Chaotic Neutral
Armor Class 13 Natural Armor
Hit Points 25 (3d10 + 9)
Speed 40 ft., Burrow 30 ft.
STR
18 (+4)
DEX
7 (-2)
CON
16 (+3)
INT
1 (-5)
WIS
8 (-1)
CHA
3 (-4)
Condition Immunities Frightened
Senses Blindsight 30 ft., Tremorsense 60 ft., Passive Perception 9
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Servant of Madness. The worm can sense anyone with madness within 2 miles of them. It is drawn to such creatures and regards them as allies.

Tunneler. The worm can borrow through solid rock at half it's borrow speed. Leaving a 5 ft hole in its wake.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage. If the target is a Medium creature or smaller, it must succeed on a DC 11 Dexterity saving throw or be swallowed by the worm. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the worm, and it takes 5 (2d4) acid damage at the start of the worm’s turns. The worm can have only one target swallowed at a time. If the worm dies, a swallowed creature is no longer restrained by it and can escape from

MiddleYeast

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