Brittle Touch. The creature, when attacking, rolls 1d20. If the outcome is <10, they deal 6 damage to themself. If the outcome is >10 then the victim takes 3 [Piercing] damage.
Broken Weapons. When attacking with Fractured Stab, the creature will take 1d4 of [Bludeoning] damage.
Zword Summon. Doubles Damage for one turn only.
Slice. Melee Weapon Attack: +7 to hit, reach 5 ft., one to three targets. Hit: 7 (1d4 + 5) [Slashing] damage.
Fractured Stab. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 5) [Piercing] damage.
Broken Shot. RangedWeapon Attack: +4 to hit, range 1/30 ft., one to five targets. Hit: 10 (1d6 + 4) [Piercing] damage.
Description
One family of Deroxines were cursed to have their descendent's body harden into bone. Their bodies are brittle, but they are strong. They are doomed to be fighting and be crushed into a fine grey powder, over a puddle of the tar that runs through their cold brittle veins.
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