Medium Fiend (Demon), Neutral Evil
Armor Class 14 Plate
Hit Points 14 (1d12 + 4)
Speed 40 ft., Climb 50 ft.
STR
13 (+1)
DEX
10 (+0)
CON
6 (-2)
INT
9 (-1)
WIS
7 (-2)
CHA
8 (-1)
Saving Throws STR +3, DEX +2
Skills Deception +7, Sleight of Hand +6
Damage Vulnerabilities Bludgeoning, Cold, Force
Damage Resistances Poison, Psychic
Damage Immunities Cold, Fire
Senses Darkvision, Tremorsense, Passive Perception 1
Languages Common, Goblin
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Brittle Touch. The creature, when attacking, rolls 1d20. If the outcome is <10,  they deal 6 damage to themself. If the outcome is >10 then the victim takes 3 [Piercing] damage.

Broken Weapons. When attacking with Fractured Stab, the creature will take 1d4 of [Bludeoning] damage.

Actions

Zword Summon. Doubles Damage for one turn only.

Slice. Melee Weapon Attack: +7 to hit, reach 5 ft., one to three targets. Hit: 7 (1d4 + 5) [Slashing] damage. 

Fractured Stab. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 5) [Piercing] damage. 

Broken Shot. RangedWeapon Attack: +4 to hit, range 1/30 ft., one to five targets. Hit: 10 (1d6 + 4) [Piercing] damage.

Description

One family of Deroxines were cursed to have their descendent's body harden into bone. Their bodies are brittle, but they are strong. They are doomed to be fighting and be crushed into a fine grey powder, over a puddle of the tar that runs through their cold brittle veins.

Habitat: UnderdarkUrban

2112isawesome

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