Amphibious. The creature can breathe on water and land, meaning it has no reason to leave either.
Zword Summon. Doubles Damage for one turn only.
Slice. Melee Weapon Attack: +7 to hit, reach 5 ft., one to four targets. Hit: 7 (1d4 + 5) [Slashing] damage.
Aquatic Vaccum Beam. Ranged Weapon Attack: +4 to hit, range 4/20 ft., one target. Hit: 8 (1d6 + 4) [Bludgeoning] damage, plus 5 (1d4 + 2) [Poison] damage.
Ice IV Knife Throw. Ranged Weapon Attack: +10 to hit, range 2/60 ft., one target. Hit: 9 (1d6 + 6) [Piercing] damage, plus 7 (1d6 + 3) [Bludgeoning] damage.
Description
One of the smartest, wisest, and friendliest of Deroxine species, the Aquatic Deroxines have never known fear, and always stand up against anything that threatens their semiaquatic community. They are incredibly advanced in technology, magic, fighting, science, the economy, and many more things. They always assess a threat within milliseconds of discovery and gauge it's danger level easily.
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