Warrior Mindset. The creature will take less damage (dmg-1d4) after an ally's turn.
Combat Jitters. The creature can paralyze an opponent for one turn before players roll for initiative.
Zword Summon. Doubles Damage for one turn only.
Lightning Step. The creature will be able to move 70ft in any direction once.
Slice. Melee Weapon Attack: +7 to hit, reach 5 ft., one to four targets. Hit: 7 (1d4 + 5) [Slashing] damage.
Three Knife Throw. Ranged Weapon Attack: +7 to hit, range 1/50 ft., one to three targets. Hit: 8 (1d6 + 3) [Piercing] damage.
Lightning Annihilation. Special Ability Attack: +12 to hit, range 30 ft., one target.
During this attack, the creature will move forward towards the victim. DM rolls a d20. If the outcome is <10, then the victim will take 12 damage and the Crimson Deroxine will be exactly 3 ft. in front of the victim. If the outcome is >10, then half of the victim's HP is removed, and Crimson Deroxine will be 20 ft. directly behind the victim.
Description
In the family of ancient demons, a woman asked to become the fiercest warrior of them all.
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