Medium Fiend (Demon), Neutral
Armor Class 19 Iron Kimono
Hit Points 154 (6d20 + 24)
Speed 30 ft., Climb 20 ft., Swim 40 ft.
STR
16 (+3)
DEX
15 (+2)
CON
12 (+1)
INT
13 (+1)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws STR +5, DEX +4, INT +3
Damage Vulnerabilities Bludgeoning
Damage Resistances Piercing
Damage Immunities Fire
Condition Immunities Frightened, Restrained, Unconscious
Senses Darkvision, Passive Perception 7
Languages All Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Warrior Mindset. The creature will take less damage (dmg-1d4) after an ally's turn.

Combat Jitters. The creature can paralyze an opponent for one turn before players roll for initiative.

 

Actions

Zword Summon. Doubles Damage for one turn only.

Lightning Step.  The creature will be able to move 70ft in any direction once.

Slice. Melee Weapon Attack: +7 to hit, reach 5 ft., one to four targets. Hit: 7 (1d4 + 5) [Slashing] damage. 

Three Knife Throw. Ranged Weapon Attack: +7 to hit, range 1/50 ft., one to three targets. Hit: 8 (1d6 + 3) [Piercing] damage.

Lightning Annihilation. Special Ability Attack: +12 to hit, range 30 ft., one target. 
During this attack, the creature will move forward towards the victim. DM rolls a d20. If the outcome is <10, then the victim will take 12 damage and the Crimson Deroxine will be exactly 3 ft. in front of the victim. If the outcome is >10, then half of the victim's HP is removed, and Crimson Deroxine will be 20 ft. directly behind the victim.

 

Description

In the family of ancient demons, a woman asked to become the fiercest warrior of them all. 

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

2112isawesome

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