Armor Class
15
Wisp
Hit Points
234
(13d20 + 14)
Speed
30 ft., Climb 20 ft., Swim 40 ft.
STR
15
(+2)
DEX
16
(+3)
CON
17
(+3)
INT
20
(+5)
WIS
19
(+4)
CHA
18
(+4)
Saving Throws
STR +4, DEX +5, INT +7, WIS +6
Skills
Deception +7, Investigation +9, Medicine +7, Perception +8, Sleight of Hand +6
Damage Immunities
Cold, Fire
Condition Immunities
Frightened
Senses
Darkvision, Passive Perception 8
Languages
All Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
True Coda. The creature can use any attack another character on the battlefield can once.
Actions
Zword Summon. Doubles Damage for one turn only.
Destructive Beam. Ranged Weapon Attack: +4 to hit, range 3/30 ft., one target. Hit: 8 (1d6 + 4) [Bludgeoning] damage, plus 5 (1d4 + 2) [Fire] damage.
Description
It is truly beautiful out here, with its roads to nowhere, and yet everywhere at the same time. Though there isn't exactly a construct of time here. My home as an auric is here, in the Astral Plane.
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