Medium Undead, Neutral Evil
Armor Class 11
Hit Points 14 (4d6)
Speed 15 ft.
STR
6 (-2)
DEX
13 (+1)
CON
10 (+0)
INT
5 (-3)
WIS
8 (-1)
CHA
7 (-2)
Damage Immunities Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 60 ft., Passive Perception 9
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.

Incorporeal Movement. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Constitution score is reduced by 1d4 - 1 (minimum 1). The target dies if this reduces its Constitution to 0. Otherwise, the reduction lasts 1d4 days.

Description

These ghostly creatures swirl into existence from the mist itself, taking form with becoming solid. They move with a slow, menacing purpose and as they are destroyed, they fade back into the mist that bore them.

RedWizardGaming

Comments

Posts Quoted:
Reply
Clear All Quotes