Medium Monstrosity, Chaotic Evil
Armor Class 12
Hit Points 45 (8d10 + 15)
Speed 40 ft.
STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
6 (-2)
Skills Perception +5, Stealth +4
Senses Darkvision 120 ft., Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Two-Headed. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Demon Rage The dog is corrupted by the presence of Demogorgon, making it both more powerful and more unpredictable. It attacks with [Tooltip Not Found], which grants advantage on STR checks and saving throws, and offers resistance to bludgeoning, piercing, and slashing damage. The Corrupted Death Dog will always fight with this rage, will not retreat, and will attack the weakest enemeses first.

Actions

Multiattack. The dog makes two bite attacks, and one claw swipe.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.

Swipe Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Description

A death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog's heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone. This particular individual is corrupted by the demon lord, Demogorgon, and is more powerful than the average.

hermitcrabmarc

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