Medium Construct, Neutral Good
Armor Class 18 (natural armor)
Hit Points 60 (8d8 + 6)
Speed 60 ft.
STR
9 (-1)
DEX
18 (+4)
CON
16 (+3)
INT
16 (+3)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Condition Immunities Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 11
Languages understands Common and Undercommon but can only speak by signing in Thieves Cant
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Magic Resistance. Nim has advantage on saving throws against spells and other magical effects.

Magic Weapons. Nim's weapon attacks are magical.

Repairable. As long as they have at least 1 hit point remaining, Nim regains 1 hit point when a mending spell is cast on them.

High-Calibration. When Nim makes a ranged weapon attack, they can fire at long range without penalty.

Actions

Multiattack. Nim can make one pistol attack or three attacks: two with their rapier and one with their dagger.

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Flintlock Pistol. Ranged Weapon Attack: +7 to hit, range 30/90 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 9 (2d8) fire damage.

Reactions

Parry. Nim adds 2 to their AC against one melee attack that would hit them. To do so, Nim must see the attacker and be wielding a melee weapon.

Description

After years of being held inside Waterdeep's Temple of Gond, Nim was freed by Jarlaxle and became independent. They stayed at Jarlaxle's side of their own volition as the new captain of one of his schooners, now dubbed the Clockwork Cutlass.

Firearms aren’t widely available in the North, but some members of Bregan D’aerthe are equipped with Lantanese pistols, bullets, and packets of smokepowder. These gunslingers are expert pistoleers, as skilled with their guns as the best archers are with their bows.

Monster Tags: construct

Habitat: CoastalUrban

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