Armor Class
15
Natural Armor
Hit Points
17
(3d8 + 5)
Speed
25 ft.
STR
15
(+2)
DEX
10
(+0)
CON
15
(+2)
INT
8
(-1)
WIS
8
(-1)
CHA
8
(-1)
Saving Throws
STR +4, CON +4
Damage Resistances
Acid
Damage Immunities
Poison
Condition Immunities
Frightened, Poisoned, Unconscious
Senses
Darkvision, Passive Perception 14
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Infect Dead. When the Bleriar kills a creatur, they turn into one of them.
Actions
Claw. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 6 (1d12 + 5) Slashing damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 15 (1d20 + 5) Piercing damage.
Reactions
Return Dead. when a Cleric uses turn undead. All undead not destroyed will be cured from the turning.
Description
They started existing as old sick people. making a group of more and more. Their bones are cracked out of their body and their eyes are blood red.
Comments