Armor Class
10
(natural armor)
Hit Points
30
(5d12 + 7)
Speed
20 ft.
STR
16
(+3)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
7
(-2)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 8
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the Sapling remains motionless, it is indistinguishable from a normal Sapling.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 4) bludgeoning damage.
Description
An awakened Sapling is an ordinary Saplinggiven sentience and mobility by the awaken spell or similar magic.
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