Sticky. Candy Critters have advantage on checks made to maintain or resist losing a grapple.
Hive Mind. Candy Critters may perform the help action to aid an attack of an adjacent Critter even if the target of the aided attack is not adjacent.
Clumsy. Candy Critters suffer disadvantage on all dexterity saving throws and Strength (Athletics) checks.
Chomp. Melee Weapon Attack: +5 to hit, reach 5ft., one creature. Hit: 1 piercing damage, and the target must make a DC 10 Strength saving throw or become grappled except that the target's speed is not reduced to zero and the Critter moves automatically with the target while the grapple is maintained. A grappled target suffers a cumulative -5 speed and a -2 penalty to Dexterity ability checks and saving throws for each Candy Critter grappling the target.
Chew. A grappled target receives 1 piercing damage.
Description
Small hard candies the size of a house cat with gaping mouths and slim stick-like legs
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