Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 14 (leather armor)
Hit Points 38 (7d8 + 7)
Speed 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
13 (+1)
CHA
9 (-1)
Saving Throws STR +3
Skills Nature +1, Stealth +5, Survival +3
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Elvish Favored Enemy, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Slayer (1/turn). Bruthazmus can deal 1d8 extra damage to a creature that is below its hit point maximum.

Innate Spellcasting. Bruthazmus' innate spellcasting is Wisdom (spell save DC 11, +3 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

3/day, each: Detect Magic, Hunter's Mark

1/day, each: Hail of Thorns

Actions

Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Description

Bugbears are hairy goblinoids born for battle and mayhem. They survive by raiding and hunting, but are fond of setting ambushes and fleeing when outmatched. Bruthazmus has enjoyed his long life as a ranger in the Sandpoint Hinterlands, acting as a envoy (and rabble-rouser) amoung the goblin tribes, though he now serves Father Tobyn as a bodyguard.

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

DMDTownshend

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