Medium Humanoid (Any Race), Any Evil Alignment
Armor Class 16 (Studded leather armor)
Hit Points 24 (4d8 + 3)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws DEX +4, WIS +3
Skills Acrobatics +6, Perception +5, Stealth +6, Survival +5
Senses Darkvision, Passive Perception 15
Languages Common Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Shield. AC +2

Description

Once proud defenders of the sisterhood. Corrupt rogues have had their minds turned to darkness and lost all hope of returning. they serve the armies of dark.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Monti21

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