Armor Class
16
(Studded leather armor)
Hit Points
24
(4d8 + 3)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
12
(+1)
INT
11
(+0)
WIS
13
(+1)
CHA
11
(+0)
Saving Throws
DEX +4, WIS +3
Skills
Acrobatics +6, Perception +5, Stealth +6, Survival +5
Senses
Darkvision, Passive Perception 15
Languages
Common Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Shield. AC +2
Description
Once proud defenders of the sisterhood. Corrupt rogues have had their minds turned to darkness and lost all hope of returning. they serve the armies of dark.
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