Medium Humanoid (Any Race), Any Alignment
Armor Class 11 (padded)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
13 (+1)
WIS
14 (+2)
CHA
13 (+1)
Skills Medicine +5, Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Any two languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The curse breaker is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The curse breaker has the following cleric spells prepared:

Cantrips (at will): light, mending, resistance

1st level (4 slots): cure wounds, detect evil and good, detect magic

2nd level (3 slots): lesser restoration, find traps

3rd level (2 slots): dispel magic, remove curse

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Description

Curse breakers work within larger temples and churches. Their focus is not to spread the word of their religion, instead they dedicate their lives to the study of evil and how to break the effects of it.

Previous Versions

Name Date Modified Views Adds Version Actions
5/23/2020 8:25:25 AM
3
0
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Coming Soon

Monster Tags: NPC

Habitat: Urban

rowanmanning

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