Armor Class
13
Leather armor
Hit Points
10
(1d8 + 2)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
15
(+2)
INT
12
(+1)
WIS
11
(+0)
CHA
17
(+3)
Saving Throws
WIS +2, CHA +5
Senses
Passive Perception 12
Languages
Common Languages may vary according to race
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Special Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a 1st-level spellcaster. Its spellcasting ability is charisma (spell save DC 15, +5 to hit with spell attacks). The cultist has following warlock spells prepared:
Cantrips (at will): Eldtritch Blast, Chill Touch
1st level (2 slots): Witch Bolt, Arms of Hadar
Description
Cultist warlocks are driven by an insatiable need for more magical power
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