Warforged Resilience. The warforged has advantage on saving throws against being poisoned and is immune to disease. Magic can’t put it to sleep.
Imbued Machine Spirit. While in the presence of an anti-magic field, at the start of every turn, the warforged must make a DC10 Wisdom save. If it fails, it is incapacitated until the start of its next turn.
Corrupted Mind. The warforged has disadvantage against resisting charm effects.
Spellcasting. The warforged is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The warforged can cast the following spells with their components:
Cantrips (at will): eldritch blast
1st Level (4 slots): magic missile, shield, chaos bolt
2nd Level (3 slots): expeditious retreat
3rd Level (2 slots): fire bolt, mind sliver (UA)
Multiattack. The warforged makes four claw attacks.
Armblade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Claw. Melee Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 2 (1d4) slashing damage.
Protection. When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.
Description
Warforged sorcerers are constructs formed from steel and gold, then magically imbued with life and sentience. At their core is the remains of a long dead sorcerer, once among the world of the living, now serving as the source of power for the machination.
Though they are constructs, and lack the purely humanoid form of the traditional warforged, these creatures are created via the same process as the humanoid form. These warforged were created by an unknown group on the demiplane of Einnos, and after millennia of disuse, their souls have degraded, leaving them a shadow of their former character.
Warforged Sorcerers are especially susceptible to corruption from magical forces, and over the course of thousands of years, most have lost their minds. They serve no purpose but their own corrupted interpretation of their original mission.
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